http://pelrun.github.io/dtvwiki
This project is maintained by pelrun
This page contains lists of games that someone are working on DTV-fixing, as well as a list of requests. If you start fixing a game, please enter it here, to avoid other people duplicating your work. If you end up giving up, please remove your name from the list (and you will be bugged accordingly on the forum ;-)
Also, requests are welcome.
Check the repository for already fixed games.
Game | Worked on by | Comment |
---|---|---|
Katakis | tixiv |
Game | Req. by | Comment |
---|---|---|
Action Biker | DarraghC. | |
Airborne Ranger | DarraghC. | |
Beach Head (II) | Level loader. Both use TOD timer and hang. | |
Chuckie Egg II | matthewpaulwiltshire | |
Delta | Minor graphics bug in border due to idle fetch. | |
G.I. Joe | Level loader | |
Jetset Willy | tribune | |
Krakout Prof II | Spiff | |
Mini Golf (Capcom) | Flexman | swaps joystick port, cannot pass name entry (*3) |
O’Riley’s Mine | ||
Oils Well | ||
Pang | Note: Cartridge version uses RAM at $8000, too. | |
Panther | tribune | |
Park Patrol | ||
Raid over Moscow | Uses TOD timer | |
Rainbow Islands | Level loader, some flickering (?) | |
Rodland | Loader, crashes ingame (also in x64dtv) | |
Space Crusade | nojoopa | Level loader, too slow (*2) |
Speedball (full version, 2P) | Shazz | |
Spelunker | tribune | |
Spy vs Spy | tribune | |
Turrican II | Minor sprite glitches in-game, level loader | |
World Games | Flexman | multipart game |
Wizball | ik | (*1) |
(*1) There are two versions of Wizball out there. The one already patched for DTV shows both the icons and the color pots in the lower border, the one I’d like to see patched moves the icons to the top of the screen so everything is visible all the time. The Remeber-Version is one of those.
(*2) The game is a bit slow on a C64. Enabling skip+burst makes it run at a comfortable speed, but adds some gfx glitches.
(*3) Multiplayer and multipart game, but can load from other devices than 8. So only thing to be done for a fix is that the same joystick port will be used for all players, and that you can pass the player selection and name entry without a keyboard.